
This programme develops practical confidence in core electrical and electronic engineering. Learners build fluency in engineering mathematics, circuits, analogue and digital electronics, and programming for physical computing—then use those skills in a structured design task that mirrors real workplace practice.
The focus is on doing: safe bench habits, clear technical writing, and evidence‑based decisions that consider sustainability, ethics and inclusive design. By the end, learners can explain key concepts, identify the right tools and methods for well‑defined problems, and analyse results to draw reliable conclusions.
- Typical: Level 3 qualifications (or equivalent) in a numerate/science subject—e.g. A‑levels, BTEC, or an access programme—with some mathematics.
- We welcome applications from mature learners and career changers; recognition of prior learning/experience (RPL/RPE) is available.
• You should be comfortable with basic algebra and using a computer for study and lab reporting. - If English is not your first language, evidence of proficiency at approximately CEFR B2 (for example, IELTS 6.0 overall with 5.5 in each element) or equivalent.
- Level: RQF Level 4 (Year‑1 undergraduate equivalent).
- Credit volume: 120 credits (indicative TQT 1,200 hours; GLH around 360 hours).
- Curriculum scope aligns with the common first‑year core in electrical/electronic engineering: mathematics, circuits, analogue/digital, programming/physical computing, design and communication.
- Academic: progression to Level‑5 study (Year‑2 of a relevant BEng/BSc, HND/HNC top‑up pathways, or specialist Level‑5 diplomas), subject to receiving‑institution policies.
- Employment: junior technician roles in test and measurement, production support, installation/commissioning, and field service; the programming and documentation strands also support technician posts in embedded/IoT environments.
| Engineering Mathematics | 20 |
| Electrical Circuit Analysis | 20 |
| Analogue Electronics | 20 |
| Digital Logic & Computer Systems | 20 |
| Programming for Engineers & Physical Computing | 20 |
| Design Project & Professional Practice | 20 |
- Full‑time: 1 academic year.
- Part‑time/evening: typically 18–24 months with weekday starts around 18:30 and occasional Saturday workshops.
- Assessment is coursework‑led. Practical competence is evidenced through portfolios, simulation/evidence packs and short written components.
